George Powell e6081c28f1 Refactor game logic into utility modules and add cross-device sync
Extracted game state management, share logic, and stats API calls into dedicated modules (game-persistence.svelte.ts, share.ts, stats-client.ts), and moved daily verse loading to client-side to fix timezone issues. Added a guesses column to daily_completions for cross-device state restoration for logged-in users, a new GET /api/stats endpoint, and a staging deploy script.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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sv

Everything you need to build a Svelte project, powered by sv.

Creating a project

If you're seeing this, you've probably already done this step. Congrats!

# create a new project in the current directory
bunx sv create

# create a new project in my-app
bunx sv create my-app

Developing

Once you've created a project and installed dependencies with npm install (or pnpm install or yarn), start a development server:

bun run dev

# or start the server and open the app in a new browser tab
bun run dev -- --open

Building

To create a production version of your app:

bun run build

You can preview the production build with bun run preview.

To deploy your app, you may need to install an adapter for your target environment.

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